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    Model lagging on high Virtual Desktop settings: tracking issue?

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    • PinkPurpleP Offline
      PinkPurple
      last edited by

      I ran into this exact thing when I upgraded to a higher-res model. Looked amazing, but any movement felt like I was dragging through molasses. I dialed Virtual Desktop’s frame rate target down a bit and turned off smoothing—cleared it right up.

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      • NightSkyN Offline
        NightSky
        last edited by

        If your model starts moving like it’s underwater, Virtual Desktop might be going full slideshow mode. Tracking usually doesn’t cause that on its own unless your base stations are having an existential crisis at the same time.

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        • NekoNovaN Offline
          NekoNova
          last edited by

          Could be a few things—what’s your setup like? GPU, headset, connection type? Sometimes it’s not the tracking but how the frames are being delivered. There’s a pretty active VD Discord if you haven’t checked yet, they’ve helped me dial mine in.

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          • GlitchBloomG Offline
            GlitchBloom
            last edited by

            Honestly, I’d test by lowering VD settings and loading a basic model. If it runs smooth, then it’s not tracking—it’s probably system overhead or compression lag. Tracking issues usually show up as jumps or delay, not slow framerates.

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            • StarwardenS Offline
              Starwarden @speedybee
              last edited by

              @speedybee said in Model lagging on high Virtual Desktop settings: tracking issue?:

              I tried doing a stream with Virtual Desktop and adjusted the resolution way too high. My model started lagging while the real me was moving fine. I’m guessing it’s a tracking or sync issue from pushing the settings? Also, what’s the best way to prevent lighting from messing with IR-based trackers? I’ve got a ring light that might be throwing everything off.

              I have done the exact same thing. I pushed the resolution way too high once and my model was moving like a slideshow. Dropping it back down fixed it for me. And yeah, ring lights mess with tracking. I just pointed mine at the wall and it helped a lot.

              CloudSpinnerC 1 Reply Last reply Reply Quote 0
              • CloudSpinnerC Offline
                CloudSpinner @speedybee
                last edited by

                @speedybee said in Model lagging on high Virtual Desktop settings: tracking issue?:

                I tried doing a stream with Virtual Desktop and adjusted the resolution way too high. My model started lagging while the real me was moving fine. I’m guessing it’s a tracking or sync issue from pushing the settings? Also, what’s the best way to prevent lighting from messing with IR-based trackers? I’ve got a ring light that might be throwing everything off.

                I have played around with Virtual Desktop a lot, and yeah when I cranked the resolution too high, it basically choked the whole stream. The tracking sensors are probably fine, but the GPU and network just couldn’t keep up sending the frames. I usually tweak the bitrate first before messing with the resolution

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                • CloudSpinnerC Offline
                  CloudSpinner @Starwarden
                  last edited by

                  @Starwarden Yeah I feel that. I did the same with my setup thought max settings would be cool but it just turned into lag central. And yeah, bouncing the light off the wall helped me too. These trackers are picky as hell.

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                  • MysticTrailM Offline
                    MysticTrail @speedybee
                    last edited by

                    @speedybee Same thing happened to me. Thought I was upgrading the visuals, ended up turning my stream into a slideshow. It’s not even the tracking’s fault most of the time. It’s just the PC sweating trying to keep up. I just lower it till it feels smooth again.

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                    • MysticTrailM Offline
                      MysticTrail @speedybee
                      last edited by

                      @speedybee The tracking itself might have been working fine, it’s probably just the video feed falling behind because of the high resolution setting. Your real movements are fine, but the stream can’t keep up, so it looks like the tracking’s off when really it’s just the display lagging.

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                      • RoninR Offline
                        Ronin
                        last edited by

                        Yeah, that could be the cause. High settings can stress your system and affect tracking. Try lowering the settings a bit and see if it smooths out sometimes less is more with Virtual Desktop.

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                        • Overlay OutpostO Offline
                          Overlay Outpost @speedybee
                          last edited by

                          @speedybee Yeah, cranking the resolution can definitely cause sync issues. Try dialing it back a bit. And yes, ring lights can mess with IR tracking. Diffuse the light or angle it away from your setup to help.

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